Yuanlu Xu's Homepage

Marching with Humility, Humor and Curiosity.

It's a software engineering truism that code is read more often than it is written. Equally well established is that software spends far more time in maintenance than it does in development. Software that cannot be read and understood cannot be maintained, and software that cannot be maintained is hardly worth having. Always bear in mind that the code you write today will be read by somebody - possibly you - someday in the future. Prepare for that day.

- Scott Meyers, Effective STL

Short Biography

I am currently a research scientist working at FRL Research, Facebook. We are working on developing next generation 3D virtual humans.

I received my Ph.D. from University of California, Los Angeles advised by Prof. Song-Chun Zhu. My research interests are in computer vision, 3D vision and graphics, machine learning, statistical modeling.

I received a BE degree with honors from the School of Software and a MEng degree from School of Information Science and Technology, both in Sun Yat-Sen University.

News

  • We got one paper accepted by ICCV! (July 2021)
  • We got one paper accepted by TPAMI! (May 2021)
  • We got one paper accepted by TVCG! (May 2021)
  • I'm co-organizing 3D Scene Understanding for Vision, Graphics, and Robotics Workshop@CVPR 2021! (Nov 2020)

Research Interest

Computer Vision

  • 3D vision: 3D reconstruction, 3D virtual humans, 3D scene parsing, 3D from a single image, differentiable rendering
  • video understanding: object detection, identification and tracking, multi-view video analysis, action detection, behavior analysis
  • Spatio-temporal reasoning: occlusion handling, abnormality detection and correction

Machine Learning

  • Deep learning, generative models, temporal models
  • Statistical modeling, graphical models, stochastic inference