Computer Vision Showcase


IJCV paper on 3D scene synthesis and 2D image rendering with per-pixel ground truth for training deep learning CV algorithms.
Reference | PDF

ICCP paper on outdoor photometric stereo.
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Demo


Proceedings of the IEEE paper on "Virtual Vision". This work prescribes visually and behaviorally realistic simulators for designing and evaluating machine vision systems, particularly smart camera sensor networks.
Reference | PDF | Virtual Vision Demo
Multimedia Systems Journal paper
Reference
| PDF       DCOSS 2007 paper: Reference | PDF

Machine Vision and Applications paper on intelligent perception and control for space robotics.
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ECCV 2002 paper on "TensorFaces".
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ICPR 2002 paper.     CVPR 2003 paper.     CVPR 2005 paper.     ICCV 2007 paper.
Reference | PDF       Reference | PDF       Reference | PDF       Reference | PDF

Paper on "Graphics with a Vision" in a Computer Graphics special issue on "Applications of Computer Vision to Computer Graphics".
Reference | PDF | .ps.gz
Foveated Active Vision Demo


Videre article introducing a new paradigm for vision research involving the development of active perception systems for realistic artificial animals inhabiting physics-based virtual worlds.
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Animat vision demos

ICCV "animat vision" paper: Reference | .ps.gz

Color-based tracking of heads and other 3D objects at video frame rates.
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T-PAMI paper on "Analysis and Synthesis of Facial Image Sequences Using Physical and Anatomical Models".
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Facial Motion Analysis Demo


T-PAMI paper on "Shape and Nonrigid Motion Estimation through Physics-Based Synthesis"".
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T-PAMI paper on "Dynamic 3D Models with Local and Global Deformations: Deformable Superquadrics".
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Papers on "Adaptive Meshes".
CVPR 91 paper on "Sampling and Reconstruction with Adaptive Meshes"
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CVPR 92 paper on "Adaptive Meshes and Shells"
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Award-winning, classic paper on "Snakes: Active Contour Models" in the first Marr Prize Special Issue of IJCV. By far the most highly cited paper in the history of this leading CV journal and one of the most highly cited papers in computer science.
Reference | PDF | Original Snakes Demo: User Interaction, Feature Detection, Segmentation, Nonrigid Tracking
"Active Contours" appears on the Map of Scientific Paradigms (in the thread from the lowest purple circle in the CS cluster)


Award-winning AI Journal paper on recovering 3D shape and nonrigid motion using physics-based deformable models (deformable generalized cylinders). Both this and the above "snakes" paper also introduced to CV the notion of model-based tracking in video.
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3D Object Segmentation/Reconstruction Demo | 3D Nonrigid Segmentation/Reconstruction/Tracking Demo


IJCV paper on "Signal Matching Through Scale Space". A pioneering nonrigid image (signal) registration technique using scale-space continuation to solve the variational problem.
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CVIU special issue on Nonrigid Image Registration


T-PAMI paper on "The Computation of Visible Surface Representations". A comprehensive computational framework for Marr's 2.5-D sketch. If you are looking for a fast, piecewise continuous scattered data surface approximation method, this is still my favorite.
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T-PAMI paper on "Regularization of Visual Inverse Problems Involving Discontinuities". Controlled-continuity variational splines, reproducing kernel Hilbert spaces, nonlinear nonhomogeneous filtering, Bayesian estimation, scattered data approximation, etc., etc., etc.
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T-PAMI paper on "Image Analysis Using Multigrid Relaxation Methods". Introduced multigrid methods to computer vision.
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1980 CGIP paper on learning second-order statistical models for texture analysis and classification.
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Demetri Terzopoulos